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Bbop-2D 0.4.1-alpha
Bbop-2D is a c++ library based on openGL to make 2D game. It implement sprite, shape, light and more.
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This is the complete list of members for Scene, including all inherited members.
| addLight(Light &l) | Scene | |
| ambiantLight | Scene | private |
| ambiantLightColor | Scene | private |
| ambiantLightValue | Scene | private |
| Draw(const BbopDrawable &spr) const | Scene | |
| DrawFrameBuffer(const NoTextureSprite &spr) const | Scene | |
| frameBuffer | Scene | private |
| frameBufferSprite | Scene | private |
| getAmbiantLightColor() const | Scene | |
| getAmbiantLightValue() const | Scene | |
| lightRenderUniforms | Scene | private |
| lightsUBO | Scene | private |
| lightsVec | Scene | private |
| render() | Scene | |
| renderUniforms | Scene | private |
| Scene() | Scene | |
| Scene(float nAmbiantLightValue, Vector3i nAmbiantLightColor) | Scene | |
| sceneCamera | Scene | private |
| sceneLightShader | Scene | private |
| sceneShader | Scene | private |
| setAmbiantLightColor(const Vector3i &nAmbiantLightColor) | Scene | |
| setAmbiantLightValue(float nAmbiantLightValue) | Scene | |
| textureColorBuffer | Scene | private |
| textureNormalMapBuffer | Scene | private |
| Use() | Scene | |
| useCamera(Camera *camAddr) | Scene | |
| ~Scene() | Scene |