18#include <GLFW/glfw3.h>
33 Shader(
const char *vertexFile,
const char *fragmentFile);
Definition shaderClass.h:28
void Activate() const
Definition shaderClass.cpp:69
void Delete()
Definition shaderClass.cpp:71
GLuint ID
Definition shaderClass.h:31
GLint getUniformLoc(const GLchar *varName) const
Definition shaderClass.cpp:62
GLuint getID() const
Definition shaderClass.cpp:67