Bbop-Library 0.4.1-alpha
Opengl library to build 2d apps and game that implement a light system named Lumop
 
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CollisionBox Member List

This is the complete list of members for CollisionBox, including all inherited members.

check(const CollisionBox &otherBox) constCollisionBox
checkWithRotation(const CollisionBox &otherBox) constCollisionBox
CollisionBox(Vector2f nPos, Vector2f nOrigin, Vector2f nSize, float nRotation)CollisionBox
CollisionBox(const Geometric &to_follow)CollisionBox
CollisionBox()CollisionBox
flipHorizontally()CollisionBox
flipVertically()CollisionBox
follow(const Geometric &to_follow)CollisionBox
Geometric(Vector2f nPos, Vector2f nOrigin, Vector2f nSize, float nRotation)Geometric
Geometric(const Geometric &other)Geometric
Geometric()Geometric
getBottom()CollisionBox
getLeft()CollisionBox
getOffsetX() constCollisionBox
getOffsetY() constCollisionBox
getOrigin() constGeometric
getPosition() constGeometric
getRight()CollisionBox
getRotation() constGeometric
getSize() constGeometric
getTop()CollisionBox
originGeometricprotected
posGeometricprotected
rotationGeometricprotected
setOffsetX(const Vector2f &off_)CollisionBox
setOffsetX(float x_, float y_)CollisionBox
setOffsetY(const Vector2f &off_)CollisionBox
setOffsetY(float x_, float y_)CollisionBox
setOrigin(const Vector2f &nOrigin)Geometric
setOrigin(float x_, float y_)Geometricvirtual
setPosition(const Vector2f &nPos)Geometric
setPosition(float x_, float y_)Geometricvirtual
setRotation(float nRotation)Geometricvirtual
setSize(const Vector2f &nSize)Geometric
setSize(float x_, float y_)Geometricvirtual
sizeGeometricprotected