This is the complete list of members for NoTextureSprite, including all inherited members.
alpha | Shape | protected |
autoUpdateCollision | Shape | protected |
buildVAO() override | Sprite | protectedvirtual |
Draw(GLint *renderUniforms) const override | NoTextureSprite | virtual |
DrawAsFrameBuffer() const | NoTextureSprite | |
flipHorizontally() | Sprite | |
flipVertically() | Sprite | |
getAlpha() const | Shape | |
getCollisionBox() | Shape | |
getColor() const | Shape | |
getNormalMap() | Sprite | |
getOrigin() const | Shape | |
getPosition() const | Shape | |
getRGBFilterState() const | Sprite | |
getRotation() const | Shape | |
getSize() const | Shape | |
getTexture() | Sprite | |
indices | Sprite | protected |
initShape(GLfloat *vertices, GLsizeiptr verticesSize, GLuint *indices, GLsizeiptr indicesSize) | Shape | |
isRGBFilter | Sprite | protected |
move(const Vector2f &vecM) | Shape | |
move(float x_, float y_) | Shape | |
operator=(const Sprite &other) | Sprite | |
origin | Shape | protected |
pos | Shape | protected |
RGB | Shape | protected |
rotation | Shape | protected |
setAlpha(float nAlpha) | Shape | |
setAutoUpdateCollision(bool etat) | Shape | |
setColor(const Vector3i &nRGB) | Shape | |
setColor(int x_, int y_, int z_) | Shape | |
setNormalMap(const Texture &nNormalMap) | Sprite | |
setOrigin(const Vector2f &nOrigin) | Shape | |
setOrigin(float x_, float y_) | Shape | |
setPosition(const Vector2f &nPos) | Shape | |
setPosition(float x_, float y_) | Shape | |
setRGBFilterState(bool etat) | Sprite | |
setRotation(float nRotation) | Shape | |
setSize(const Vector2f &nSize) | Shape | |
setSize(float x_, float y_) | Shape | |
setTexture(const Texture &nTexture) | Sprite | |
Shape(GLfloat *vertices, GLsizeiptr verticesSize, GLuint *indices, GLsizeiptr indicesSize) | Shape | |
Shape() | Shape | |
Shape(const Shape &other) | Shape | |
shapeCollisionBox | Shape | protected |
shapeEBO | Shape | protected |
shapeVAO | Shape | protected |
shapeVBO | Shape | protected |
size | Shape | protected |
Sprite(Texture nTexture, Vector2f nPos, Vector3i nRGB, Vector2f nOrigin, float nRotation, float nAlpha) | Sprite | |
Sprite(Texture nTexture, Vector2f nPos, Vector3i nRGB, Vector2f nOrigin) | Sprite | |
Sprite(Texture nTexture, Vector2f nPos) | Sprite | |
Sprite(Texture nTexture) | Sprite | |
Sprite() | Sprite | |
Sprite(const Sprite &other) | Sprite | |
updateVBO() override | Sprite | protectedvirtual |
updateVBOAlpha() override | Sprite | protectedvirtual |
updateVBORGB() override | Sprite | protectedvirtual |
vertices | Sprite | protected |
~Shape() | Shape | |
~Sprite() | Sprite |