18#include <GLFW/glfw3.h>
33 Shader(
const char* vertexFile,
const char* fragmentFile);
void Activate() const
Definition shaderClass.cpp:72
void Delete()
Definition shaderClass.cpp:77
GLuint ID
Definition shaderClass.h:31
GLint getUniformLoc(const GLchar *varName) const
Definition shaderClass.cpp:62
GLuint getID() const
Definition shaderClass.cpp:67
Shader(const char *vertexFile, const char *fragmentFile)
Definition shaderClass.cpp:18