#include <sceneClass.h>
Public Attributes | |
glm::vec2 | pos |
float | intensity |
float | constantAttenuation |
glm::vec3 | color |
float | linearAttenuation |
float | quadraticAttenuation |
float | rotationAngle |
float | openAngle |
glm::vec3 UniformLight::color |
float UniformLight::constantAttenuation |
float UniformLight::intensity |
float UniformLight::linearAttenuation |
float UniformLight::openAngle |
glm::vec2 UniformLight::pos |
float UniformLight::quadraticAttenuation |
float UniformLight::rotationAngle |