#include <sceneClass.h>
Public Attributes | |
| glm::vec2 | pos |
| float | intensity |
| float | constantAttenuation |
| glm::vec3 | color |
| float | linearAttenuation |
| float | quadraticAttenuation |
| float | rotationAngle |
| float | openAngle |
| glm::vec3 UniformLight::color |
| float UniformLight::constantAttenuation |
| float UniformLight::intensity |
| float UniformLight::linearAttenuation |
| float UniformLight::openAngle |
| glm::vec2 UniformLight::pos |
| float UniformLight::quadraticAttenuation |
| float UniformLight::rotationAngle |