Bbop-Library
0.4.1-alpha
Opengl library to build 2d apps and game that implement a light system named Lumop
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Graphics.h
Go to the documentation of this file.
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/*
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* Graphics.h
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*
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* Ce programme est distribué sous les termes de la Licence Publique
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* Générale GNU, version 3.0, telle que publiée par la Free Software
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* Foundation. Consultez la Licence Publique Générale GNU pour plus de
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* détails.
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*
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* Vous devez avoir reçu une copie de la Licence Publique Générale GNU
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* en même temps que ce programme. Si ce n'est pas le cas, consultez
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* <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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//Headers
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#include "
Graphics/shaders.h
"
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#include "
Graphics/lightClass.h
"
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#include "
Graphics/bbopGlobal.h
"
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#include "
Graphics/bbopMathClass.h
"
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#include "
Graphics/collisionBoxClass.h
"
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#include "
Graphics/geometricClass.h
"
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#include "
Graphics/VAO.h
"
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#include "
Graphics/VBO.h
"
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#include "
Graphics/EBO.h
"
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#include "
Graphics/sceneClass.h
"
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#include "
Graphics/cameraClass.h
"
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#include "
Graphics/shaderClass.h
"
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#include "
Graphics/shapeClass.h
"
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#include "
Graphics/spriteClass.h
"
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#include "
Graphics/fontsClass.h
"
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#include "
Graphics/bbopFunc.h
"
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#include "
Graphics/textureClass.h
"
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#include "
Graphics/mapClass.h
"
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#include "
Graphics/animatedSpriteClass.h
"
EBO.h
VAO.h
VBO.h
animatedSpriteClass.h
bbopFunc.h
bbopGlobal.h
bbopMathClass.h
cameraClass.h
collisionBoxClass.h
fontsClass.h
geometricClass.h
lightClass.h
mapClass.h
sceneClass.h
shaderClass.h
shaders.h
shapeClass.h
spriteClass.h
textureClass.h
include
BBOP
Graphics.h
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1.13.1