#include <GL/glew.h>#include <GLFW/glfw3.h>#include <iostream>#include <variant>#include <vector>#include <glm/glm.hpp>#include <glm/gtc/type_ptr.hpp>#include <glm/gtc/matrix_transform.hpp>#include "cameraClass.h"#include "bbopMathClass.h"#include "spriteClass.h"#include "shaderClass.h"#include "shaders.h"#include "bbopGlobal.h"#include "lightClass.h"Go to the source code of this file.
Classes | |
| struct | UniformLight |
| class | Scene |
| Gère la scene et affiche des BbopDrawable. More... | |