#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include <iostream>
#include <variant>
#include <vector>
#include <glm/glm.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include "cameraClass.h"
#include "bbopMathClass.h"
#include "spriteClass.h"
#include "shaderClass.h"
#include "shaders.h"
#include "bbopGlobal.h"
#include "lightClass.h"
Go to the source code of this file.
Classes | |
struct | UniformLight |
class | Scene |
Gère la scene et affiche des BbopDrawable. More... | |