Bbop-Library 0.4.1-alpha
Opengl library to build 2d apps and game that implement a light system named Lumop
 
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main.cpp File Reference
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include <cmath>
#include <glm/fwd.hpp>
#include <glm/glm.hpp>
#include <chrono>
#include "include/BBOP/Graphics.h"
#include "include/BBOP/Graphics/animatedSpriteClass.h"
#include "include/BBOP/Graphics/bbopGlobal.h"
#include "include/BBOP/Graphics/bbopMathClass.h"
#include "include/BBOP/Graphics/collisionBoxClass.h"
#include "include/BBOP/Graphics/fontsClass.h"
#include "include/BBOP/Graphics/shapeClass.h"

Functions

float fast_rand (float min, float max)
 
int main ()
 

Function Documentation

◆ fast_rand()

float fast_rand ( float min,
float max )

◆ main()

int main ( )