#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include <cmath>
#include <glm/fwd.hpp>
#include <glm/glm.hpp>
#include <chrono>
#include "include/BBOP/Graphics.h"
#include "include/BBOP/Graphics/animatedSpriteClass.h"
#include "include/BBOP/Graphics/bbopGlobal.h"
#include "include/BBOP/Graphics/bbopMathClass.h"
#include "include/BBOP/Graphics/collisionBoxClass.h"
#include "include/BBOP/Graphics/fontsClass.h"
#include "include/BBOP/Graphics/shapeClass.h"
Functions | |
float | fast_rand (float min, float max) |
int | main () |
float fast_rand | ( | float | min, |
float | max ) |
int main | ( | ) |