#include <GL/glew.h>#include <GLFW/glfw3.h>#include <cmath>#include <glm/fwd.hpp>#include <glm/glm.hpp>#include <chrono>#include "include/BBOP/Graphics.h"#include "include/BBOP/Graphics/animatedSpriteClass.h"#include "include/BBOP/Graphics/bbopGlobal.h"#include "include/BBOP/Graphics/bbopMathClass.h"#include "include/BBOP/Graphics/collisionBoxClass.h"#include "include/BBOP/Graphics/fontsClass.h"#include "include/BBOP/Graphics/shapeClass.h"Functions | |
| float | fast_rand (float min, float max) |
| int | main () |
| float fast_rand | ( | float | min, |
| float | max ) |
| int main | ( | ) |